Turning Traffic Nightmares Into Fun And Games

Since its launch in 2008 and acquisition by Google in 2013, Waze has amassed more than 50 million users worldwide. Even more impressive, they’ve somehow managed to make traffic, dare I say, fun. Fun is a strong word for what Atlanta traffic looks like some afternoons, but an app that delivers a route to make

Mobile World Congress: Wouldn’t It Be Cool If…

During my time at UGA, I had a professor who would start lectures quite frequently with “wouldn’t it be cool if…”. As we wrapped up our time last week in Barcelona with Mobile World Congress, I can’t  shake that familiar phrase from my head. Wouldn’t it be cool if… Mobile World Congress has

Game Personas in Mobile Marketing: Personal Motivation

Mobile games have cracked the code on creating meaningful user engagement, something marketers have struggled with creating in mobile experiences. One method to rethinking how to approach the design of those experiences is by the application of gaming personas to the development process. By matching

Marketing in a Mobile Driven World

As the dust settles from our recent acquisition of Proving Ground and our physical merging of offices, we set our sights on the year ahead. One major initiative is telling our story on why we believe the combination of a mobile-first agency and a game studio is the future of digital experiences. Engineering

Dragon Army Acquires Mobile Agency Proving Ground

In the novel Ender’s Game, Colonel Graff said it best when he told Ender, “We’re doing something unusual with Dragon Army.” As you can see in the title, Dragon Army is proud to announce we’ve acquired Proving Ground, one of the leading mobile agencies in the Southeast. At first, the news of a gaming